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  1. 6 likes
    other than the petrichor emanating from the rapidly drying grass, there was not a trace of evidence that it had rained at all features- 20 traps unique theme some rounds have special events one endroom (old style with knife) thanks to- xoxo for endroom & trees + grass shaders mist for chicken model > cod4x download (will only run on a cod4x server) > non-cod4x download (for devmap)
  2. 6 likes
    My official submission for the Raid Gaming mapping contest. Name: mp_dr_industrial Features: -11 Traps -Dynamic weather -Proper lighting -5 Endrooms -Large secret -Good flow Difficulty: Easy-Mediocre Length: Medium Screenshots: Download: https://mega.nz/#!6c12zChK!EYT1Y9qBuc1gILApXk9oLmlWn84Y3mlm0dIYePqJMz8 *This map was made for the Raid Gaming Mapping Competition. Best of luck to all involved.*
  3. 2 likes
    So long Google+. You'll never be missed
  4. 1 like
  5. 1 like
    Hello, Just wanted to say Hi! well i've come to this website cause of some video's i've watched recently (CoD4 Deathrun) and remembered the good old times on Raid Deathrun and i've looked through the names on the Member list and all of that.. theres 1 name in particular that i remember from back then and thats Anti. dunno if hes the one i remember, but i guess so, cause i've only known 1 guy named Anti hahah (its really awkward for me to even type anything here) *awkwardness intensifies* back then i was like 16 and i remember that i was one of those people that were actually able to finish evry map and there were only a few back then (im now 22) so yea... thats already 6 years that have passed since then... haven't been able to install CoD4 again as i lost my CD but i still have the CD-Key but i wont download the game via a shitty junk-site just wanted to ask if theres any1 here that still remembers my Name, from 2012/2013 around that time... who knows... all i can say that its probably more awkward for me to even write anything here than it is for anyone of you to read it hahah. but i'll give it a try and ask if theres anyone who remembers my name. its fascinating that Raid is still alive after all these years that have passed since then... cause back then people were already like: "yea, Raid is going to die soon" there were even people leaving their admin-position cause of some weird reasons and all cant really remember any name from back then... as i've seen so many after all these years... nostalgia hit me around 2 days ago and if no one remembers me, thats fine... cause its already about 5-7 years that have passed and you guys have probably all seen so many names that its too hard to remember. so yea... here i am being the awkward girl that i was back then hahah
  6. 1 like
    Sorry for taking this long to get the results out, I've been incredibly busy lately. ^.^ Anyway, here are the results (category scores are averages based on user votes, total is all categories added up). 4th Place: mp_dr_building_escape by @ImJustBad Theme: 1.7/5 Level of detail: 1.3/5 Uniqueness and variation of traps: 2/5 Map flow: 3.7/5 Optimisation: 0/2.5 (No caulk) No script errors: 0/2.5 (One of the traps throws an "undefined is not an entity" error + entering an endroom on free run throws an error) Total: 8.7/25 3rd Place: mp_dr_metal_factory by @Cloudy Theme: 3/5 Level of detail: 3.5/5 Uniqueness and variation of traps: 4/5 Map flow: 4/5 Optimisation: 0/2.5 (No caulk) No script errors: 0/2.5 (Entering an endroom on free run throws an error) Total: 14.5/25 2nd Place: mp_dr_petrichor by @jwofles Theme: 4.5/5 Level of detail: 4.5/5 Uniqueness and variation of traps: 3.5/5 Map flow: 2/5 Optimisation: 2.5/2.5 (Congratulations on being the only person in the contest to know what caulking is) No script errors: 0/2.5 (Entering an endroom on free run throws an error) Total: 17/25 1st Place: mp_dr_industrial by @TheHumble_J Theme: 4/5 Level of detail: 5/5 Uniqueness and variation of traps: 4.7/5 Map flow: 3.7/5 Optimisation: 0/2.5 (No caulk) No script errors: 0/2.5 (Entering an endroom on free run throws an error) Total: 17.4/25 Congratulations on the win @TheHumble_J! I'll DM you about your prize. And thank you everyone else who entered.
  7. 1 like
    Version 1.1.1 of CoD4: Unleashed has been released: https://github.com/atrX/CoD4-Unleashed-Server/releases/tag/1.1.1 Changelog: Added: Full support for HTTP 1.1 JSON support (GSC module, see unleashed\json in bin) isArray function getEpochTime and epochTimeToString setSpectatedClient Changed: Project renamed to CoD4: Unleashed Updated compile info Deprecated httpPostRequest The script reference has been updated to reflect these changes. Edit: Hotfix released addressing an issue with the JSON module not parsing boolean values properly.
  8. 1 like