atrX

Deathrun Update 1.6.1 (17/04) - Your complaints have been heard

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Posting these early so I can get some feedback in before we release the update. We've heard your complaints about the rotation and I've finally done something about it. :P 

 

Changelog

New:

  • Opening the shop menu will now inform you of the rental period through a message at the top left of your screen.
  • New rotations (we can switch between the available rotations on the fly):
    • Default
    • Best maps
    • Classics
    • All maps

Changes:

  • Doubled shop credits gained at the end of each round (1 -> 2).
  • Extended shop rental period (2 days -> 7 days).
  • Various improvements to the anti-glitch plugin (anti-lag, anti-ele, ...).
  • Removed Spectrum camo.
  • Adjusted level requirements for all camos to adjust for the removal of Spectrum camo.
  • Increased XP gained when activating traps (60 -> 100).
  • Increased XP gained for activator when a jumper dies (20 -> 30).
  • Increased XP gained at the end of each round (20 -> 50).
    • New endround/endmap songs.

    Fixes:

    • Fixed an issue where equiping the VIP deagle while having a camo selected would crash the game.
    • Added back mp_deathrun_grassy_v4, mp_deathrun_nukebase, mp_dr_industrial and mp_dr_pipe (no longer crash the game due to xmodel limit).
    • Blocked mid-air elevators.
    • Blocked slide cut on mp_dr_skypower.

     

    We want your feedback regarding the new rotations. You can see which maps are included in each rotation here:

    If you want to see a specific map added/removed in a certain rotation, leave a comment here with your reasoning and we'll take it into consideration. :)Old only map events will still be a thing from time to time and these can be toggled on/off regardless of the active rotation, so each old only event isn't necessarily the same.

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    Make it so that the shop menu says the stuff that the woman who runs the shop on Killing Floor says

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