TheHumble_J

[Tutorial] How To Devmap

5 posts in this topic

Due to the fact that the Raid Deathrun mod does not allow you to devmap, I thought I'd make something here for anyone having trouble devmapping.

All you need to do is download this: Please login or register to see this link.

Alternative ZIP File: Please login or register to see this link.

This is a mod that is developed specifically for devmapping in mind. It is originally called deathrun_sxk made by sxk. This is a slightly modified version, as I've tweaked a few things, but thanks to him.

Unzip it and put it in your Cod4 Directory/Mods folder. (If your game is through steam: C:\Program Files (x86)\Steam\steamapps\common\Call of Duty 4)

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dedbf88fe61fb28239c0b7452b1c8c9f.png

Once it's in there, you can simply load the mod in game.

Once you're in the mod, you can type the following into the console:

bd0abbba4ef387a22f980ce9894a4305.png

Obviously, change <mapname> to the name of the map. Example:

94ee8dd72eb66b3968bf6aa7f8ef2ec2.png

It's that simple!

Edited by TheHumble_J
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Nice tutorial, but I have a few questions. What does the environment mapping image actually do? Also, how do you get the coordinates for the position of the flares?

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6 hours ago, mrRandallknomi said:

Nice tutorial, but I have a few questions. What does the environment mapping image actually do? Also, how do you get the coordinates for the position of the flares?

Uh what?

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Thanks for the great tutorial, but I have some questions. How does this correlate to the nuclear reactors, and how do I apply the quantum coordinates to the position of North Korea's missile base?

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