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Content count
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Lossy last won the day on June 2 2019
Lossy had the most liked content!
Community Reputation
14About Lossy
- Birthday 03/22/95
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Ahahha, long time no seen, how are you doing man?
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@itstruestu is this stu that had a youtube channel with 30k~ish views that i use to play promod with!?!?
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Braxi also worked on a CoD1 zombie mod or cod2? I can't remember but he did work on a older CoD. Braxi was never really a founder for Raid, just a good friend of mine and use to help me with some stuff. Gave him CM because i could i guess tbh and because he helped me, but he never really played cod at the time anyway. He see's himself as a female trapped in a mans body. But gender doesn't really matter.
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Can we also have the old dave icons? i still have the material files so you don't need to convert them
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Looks good, should of did some small partical effects as well coming from the lava. Hide and seek has script error tho ******* script runtime error ******* cannot cast undefined to bool: (file 'maps/mp/mp_dr_metal_factory.gsc', line 1625) if( !level.inRoom ) { * started from: (file 'maps/mp/mp_dr_metal_factory.gsc', line 1622) level.hidenseek_trig waittill( "trigger", player ); * ************************************ ----- Server Shutdown ----- With the reason: Server disconnected ==== ShutdownGame (1) ==== Player Lossy, 0 dropped: EXE_LEFTGAME Going to CS_ZOMBIE for Lossy Player bot1, 1 dropped: EXE_LEFTGAME Going to CS_FREE for Bot bot1 Player bot2, 2 dropped: EXE_LEFTGAME Going to CS_FREE for Bot bot2 ---------------------------
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Safe to say it doesn't actually break anything then? 😂😂😁
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Nope, used it but for what ever reason decided to put a spoiler inside of a spoiler... okay sort of fixed it...
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used multiple spoilers and it made this smh
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Hello for the past week I've been updating the map mp_dr_neon that i officialy released back in 2013 this month, so 6 years ago almost. Obviously i made the map in like a week and was very rushed and was quite shit in everyway tbh. But I've always been meaning to polish it up a little andimprove the visuals. Well I'm proud to announce that i've finally had the effort to do it since I have so much free time on my hands these past couple days! Download: https://www.moddb.com/mods/braxs-death-run-mod/addons/mp-dr-neon Here some comparions for you guys. The old screen shots of the map might look brighter, but i was just want to point out I've used the same settings including brightness settings on both screen shots, literally took them 5 mins ago! Changes [+] = added [-] = removed [F] = Fixed [C] = Changed [+]Added old way to the end rooms [+]Added new trap in the stair case section [+]Added vision file to the map [+]Added new minigame which the activator can activate and it will involved old way being open and all rooms being locked! [+]Added Fx's at the endrooms so you know which end room is available [+]Added clipping to stair cases to make it smoother to strafe up or move up [+]Added no fall damage clipping at the end of some stair cases so you don't take damage or slow down as much [-]Removed the trap number 4 that didn't work altogether (just before the hammers) [C] Changed how the hammers work just before the yellow stairs and they now full swing at a speed [F]Fixed the second last trap just before the end rooms that didn't work [F]Fixed the worldspawn lighting going through the terrian around the map [F]Fixed the reflection probes in the sniper room [F]Fixed some coding errors.... [F]Fixed some terrian that allows you to see outside the map... There probably more stuff I've fixed, removed changed and added but i can't remember at the top of my head! Maybe i should go finish some snow map now....
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Bump bring back old icons please, i'll give u materials
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Why
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Oh shit, I just had to dm this entire time to get my powers back instead of begging for it and making a whole new application? oh ffs.