iiManix

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Everything posted by iiManix

  1. VirusTotal link was a nice touch
  2. Everyone is missing the point. People don't particularly care what maps are in the rotation and @Cloudy is right in fairness, mod features aren't what people look for or ever really looked for. Servers like eBc were popular because of their scrolling skins, sure, but a long lasting community like the old Raid was popular because it felt like it's own game and was fun to play for hours on end, and not because death run has become less interesting, there's just no magic like raid once had. Here is an example to illustrate my point: https://archive.raid-gaming.net/topic/983-double-xpquad-xp-for-halloween/ A simple double XP post got people excited, and made them want to play more. There's just none of that magic in Raid or any other server any more. Maybe @atrX and @MiKeY can bring back this feeling to death run, no one else seems to be able to so they seem to be the last hope as far as competent owners are concerned.
  3. In all seriousness, emotes would be a surefire way of getting people in the server quickly and sustainably.
  4. When I try to see my reputation activity only my status update is available in this oddly coloured and formatted drop down menu, as a result I can't view my reputation activity I'm almost certain the icons that cover up my avatar are meant to be placed elsewhere. Not that many people/anyone is going to use the script docs docs on mobile but... yeah.
  5. Symmetry is key
  6. The logo and name are off centred relative to one another
  7. @Mist
  8. Also, emotes. @atrX @MiKeY
  9. Well whatever people have in mind, input is most definitely needed. My own opinion is to get a youtuber like Rxqe in the server, and just generally get some people in the server regularly. There are admins at Raid I just don't see in the servers very often. I can't say I've ever seen Grezwal in the server.
  10. I suppose if we tried we could get a good 10 - 15 people in. Rxqe on YouTube still plays deathrun regularly and he always says he's looking for servers to play on, maybe that's worth a shot.
  11. To be completely honest killcam was once a cool feature of a deathrun server, I can see where you're coming from. But removing what has become a key factor in what most consider a good deathrun server wouldn't be good for popularity; despite the fact I agree with you.
  12. Very strange, both me, Anti and Fedzor were not getting XP from that map.
  13. Ah it may be dr wipeout, it's the really old one, not the one with the slide.
  14. Congratulations @Fedzor and @wav33!
  15. Prom mod .
  16. Glad to see these features implemented and the mod being developed even more. Great dedication @atrX and it's beginning to pay off (literally and figuratively) .
  17. Wow. Hopefully these new maps and ports will increase player volume on the Surf server.
  18. That would be a good idea, although a specialised ending would also be cool.
  19. As the death run server has just started up, I think a new feature that hasn't been seen before would be really nice. I thought about the possibility of adding emotes to the mod. At the end of each round, the winner of the round would get 5ish seconds to emote, like a backflip or selfie or one of the many emotes available within black ops 3. Also, at the end of the game, a podium-like ending would be amazing. The 3 top jumpers of the game and maybe the top activator. This would also be an intensive to activate, and maybe give some XP to first, second and third. The emotes would be unlocked like any other character or weapon, as well as VIP emotes. I feel like this feature in particular would drastically increase the players due to the current popularity of Fortnite. Tell me what you think. Also @Mist, please port these animations from BO3 and give them to Slaya!
  20. I would imagine it would be shown after the killcam, kinda like a boast for winning the round. Would increase competition for sure.
  21. Would be great if you did, would get done so much faster and would be such a popular feature.
  22. Absolute sweat
  23. I understand that this was to fix the potentially cataclysmic exploit I won't name, but why did that mean reverting to 1.6? Surely they could have updated 1.7 to fix it? Edit: only now seen that you named the exploit in the post .
  24. 10/10 shitpost ngl. Pls just add a spoiler for images, less space.