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Showing most liked content on 05/09/18 in Posts

  1. 4 likes
    Not much to say but, its out now! Enjoy and lemme know if there are problems / suggestions
  2. 2 likes
    Hi there! As a bit of an incentive for you all to keep playing and as a thank you for the support you've shown thus far, we've decided to give the first person to legitimately reach level 80 3 months of free VIP. Due to our implementation of the ranking system there is a slight limitation, however: You must be on a legtimitate CD key (Since ranks are assiociated with your GUID, cracked keys share ranks with other clients, therefore making leveling faster.) Once you have reached level 80, please DM me on the forums with a screenshot of your level and your B3 CID (you can find out what your B3 CID is by typing !regtest in the chat, it's the number after the @ symbol, please note that you must first !register to use this command). Thank you @iiManix for coining the idea. Regards, atrX. Before anyone asks, yes, we'll be updating the mod regularly. I'm currently working on fixing some issues and looking into implementing some new features already.
  3. 2 likes
    As the death run server has just started up, I think a new feature that hasn't been seen before would be really nice. I thought about the possibility of adding emotes to the mod. At the end of each round, the winner of the round would get 5ish seconds to emote, like a backflip or selfie or one of the many emotes available within black ops 3. Also, at the end of the game, a podium-like ending would be amazing. The 3 top jumpers of the game and maybe the top activator. This would also be an intensive to activate, and maybe give some XP to first, second and third. The emotes would be unlocked like any other character or weapon, as well as VIP emotes. I feel like this feature in particular would drastically increase the players due to the current popularity of Fortnite. Tell me what you think. Also @Mist, please port these animations from BO3 and give them to Slaya!
  4. 2 likes
    So I've done a tad bit of research (as I'm not too familiar with animations), and it would seem forcing a custom animation on a player model is fairly impossible as all the animation related functions are singleplayer only. Though, I like impossible, so I actually found a way of doing it for stock animations by modifying our custom server patch that should, in theory, work. I haven't tested the method yet so I'm not 100% certain it will work but I have high hopes. I'll look further into it when I'm done with the most important bits of our current (pretty large) to-do list. Also, yes, I'll need someone to port/make me a bunch of animations if this were to become a thing. I cannot into Maya.