• Our Servers

    CoD4 Deathrun
    CoD4 Deathrun
    Players: 0 / 48
    Current Map: mp_dr_tron
    CoD4 Surf
    CoD4 Surf
    Players: 0 / 32
    Current Map: mp_surf_ace
    CoD4 Combined Operations
    CoD4 Combined Operati…
    Players: 12 / 32
    Current Map: mp_ctan
    CoD4 Star Wars: Galactic Warfare
    CoD4 Star Wars: Galac…
    Players: 18 / 32
    Current Map: mp_jundland_dusk
    CoD4 Fun (High Jump)
    CoD4 Fun (High Jump)
    Players: 0 / 32
    Current Map: mp_vacant
    CoD4 Party Games
    CoD4 Party Games
    Players: 0 / 32
    Current Map: n/a
    CS:GO AWP Only
    CS:GO AWP Only
    Players: 0 / 26
    Current Map: n/a
    CS:GO Multi-1v1
    CS:GO Multi-1v1
    Players: 0 / 24
    Current Map: n/a
    CS:GO Retakes #1
    CS:GO Retakes #1
    Players: 0 / 16
    Current Map: n/a
    CS:GO Retakes #2
    CS:GO Retakes #2
    Players: 0 / 16
    Current Map: n/a
    CS:GO Surf
    CS:GO Surf
    Players: 0 / 64
    Current Map: n/a
    CS:GO Competitive 5v5
    CS:GO Competitive 5v5
    Players: 0 / 64
    Current Map: n/a
    CS:GO Executes
    CS:GO Executes
    Players: 0 / 14
    Current Map: n/a
    Total Servers: 13 5 Filled Servers: 6.94% Total Players: 30 / 432 Most Players: 179 Last Updated:
    No Players
    mp_dr_tron
    No Players
    mp_surf_ace
    # Nickname Score Time Played
    bot9 182 kills
    bot10 154 kills
    bot7 148 kills
    bot6 122 kills
    bot8 112 kills
    bot0 100 kills
    bot3 100 kills
    bot4 82 kills
    bot1 80 kills
    bot11 68 kills
    bot2 60 kills
    bot5 54 kills
    mp_ctan
    # Nickname Score Time Played
    bot4 30 kills
    bot9 30 kills
    bot1 22 kills
    bot0 20 kills
    bot11 20 kills
    bot13 20 kills
    bot14 20 kills
    bot3 20 kills
    bot2 12 kills
    bot8 12 kills
    bot15 10 kills
    bot12 2 kills
    bot5 2 kills
    bot10 0 kills
    bot16 0 kills
    bot17 0 kills
    bot6 0 kills
    bot7 0 kills
    mp_jundland_dusk
    No Players
    mp_vacant
    No Players
    n/a
    No Players
    n/a
    No Players
    n/a
    No Players
    n/a
    No Players
    n/a
    No Players
    n/a
    No Players
    n/a
    No Players
    n/a

    Deathrun 2x XP Weekend (14/12 - 16/12)

    atrX
    By atrX,

    Hi there!

    We'll be doubling all XP gained on the Deathrun server this weekend starting NOW until Sunday 9PM GMT.

    Hope to see you all on the server! :) 

    Regards, atrX.


    The Future of Raid

    atrX
    By atrX,

    That title though... First things first, no I'm not going to kill off Raid anytime soon (quite the opposite, actually). As everyone is well aware, our servers, forums and Discord haven't exactly been the most active. As a result, I've been wanting to diversify our community a bit, introduce new games and generalise it a bit more rather than just "we host servers". In this post I'm going to be laying out my current plans. Anyone is free to give feedback and introduce new ideas (any help is welcome, I want to see this community shine like it used to).

     

    Game/Community Hubs

    Hubs will act as a place of discussion for a game. They'll be run by Community Managers (more on these further down the post) who will moderate, organise events etc. Since we can't just create a hub for every game in existence, I want people to actually come forward and request to add a new hub when they have a group of people interested in said game. We'll have a dedicated section on the forums for hub requests with clear instructions on how the process is handled.

     

    Community Managers

    If these changes are effective and bring in more people, we're going to need some people to manage each hub. This is where Community Managers come in. These individuals would be community-elected (we into politics now bois) and serve as the primary administrators of their respective hub. They can run their hub as they wish, so long as they listen to the community of said hub. Basically, they're like moderators of a subreddit, for those familiar with Reddit.

     

    Discord

    The Discord server will get a serious overhaul to be more in line with the whole hub thing. We don't want to make it too crowded though (not have 100 different text channels for a singular game) so we'll have to impose limits on hubs based on popularity and the type of game. You'll be able to assign yourself groups through a bot based on what hubs you want to be in. Once you're in a hub's group you'll be able to see the channels related to the hub and partake in discussions and events.

     

    What of the servers?

    Our CoD4 servers will continue to be run as normal, nothing really changes here. However, once the overhaul of the leaderboards, servers page and Echelon are done, we might start putting up servers for popular hubs. More details once we're actually ready for it.

     

    So yeah, let me know what you think. If you have any ideas worth sharing, don't hesitate. All of your opinions matter to us, we want to provide you with the best possible community experience we can. :) 

    I've attached a poll to the post so we can get a bit of an overview on the amount of people that like/dislike the idea. If you vote (especially if you vote no), we'd really appreciate if you also explained your choice.

     

    As a final note, I'd like to thank everyone that's been there with us up to this point. You've all been wonderful and it means a lot to me that there's people who genuinely care a lot about our community. :x


    Promod & Anti Cheat

    atrX
    By atrX,

    Hi there!

    We've just launched our own Promod server (well, yesterday...)! :) Please login or register to see this link.  It's pretty barebones right now as I've been busy with other things, but I did promised to get it out by the end of the month so yeah... :P I'll probably update the mod with new stuff at some point. My main focus was the new server-sided anti cheat, which covers a few common types of cheats and has been rolled out onto most of our servers (basically all the ones where it would actually be useful). The new anti cheat will be updated and adjusted regularly (though you won't notice, as it's completely server-sided).

    Regards, atrX.


Portal by DevFuse · Based on IP.Board Portal by IPS
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