Long story short, I accidentally pushed the scripts for the update to the live server and didn't have a backup of the old ones... Enjoy the early update, lol.
Changelog
New:
Updated map rotation (now 227 maps large!)
Updated end round/map songs based on community poll
Added item shop where you can rent any VIP item for 1 day (24 hours) with credits earned for:
Playing (granted at the end of each round)
Kills
Finishing the map
New customization options for VIPs:
Miku character model (thanks to @Rex109)
Slash N' Burn knife
Rainbow trail
Sparkles trail (the old Raid VIP trail)
Chicken pet
Watermelon gun
Added toggleable spectator list (see who is spectating a player)
Added "Ghost Run" label when spectating a player in ghost run
Added toggleable option to not spectate ghosts
Menu overhaul
Added "Add To Favorites" button
Added "Rules" button
Added detailed statistics tracking including different types of kills, traps activated, deaths and time played (only ingame, for now)
Server announcement when someone finishes the map with placement order (still no order rule though )
Added DR-specific controls to the multiplayer controls menu
Added DR-specific options to the game options and multiplayer options menus
Changes:
Spectator keyboard looks a bit nicer now
Buffed snipers (should be a one-shot kill in the upper body all the time now)
Updated some weapons (reduced image count, improved animations, sounds etc.) thanks to @Mist
Map rotation will no longer reset upon a server restart
Removed player timer on practice run
First round will now be displayed as "Practice Round", subsequent rounds will be counted from 1-10
Nightvision will no longer show up on the HUD, but can still be enabled if you have it bound
Added back WTF sound when a player presses B42
Going AFK as activator will no longer grant you XP for the automatic trap activation
Random first place XP will no longer activate on practice round
Removed "Free Run" popup from practice round
Removed forced viewhands/playermodels on some maps (let me know if I missed any)
Removed delay from teleporter at spawn on mp_dr_blue
End rooms on mp_deathrun_easy will now always be active
Randomised music selection on mp_dr_imaginary
Anyone can now enter the "Brick" secret on mp_deathrun_cookie, even without renaming to "Brick"
Nerfed mp_dr_lithium secrets
Removed some abusive stuff from several maps
Removed some XP fountains from several maps
Fixes:
Stats will no longer reset if the backend goes down (you'll temporarily be level 1 until it comes back up, at which point you'll get your rank back)
Fixed desync between on-screen timer and actual time used for records
Time record is no longer shown at end of game when no one has ever finished the map (no more 99999999)
Activator is no longer able to damage ghosts
XP bar is no longer shown when opening a menu
Lots of script error fixes for several maps
Lots of fixes for broken end triggers
Fixed some maps that weren't giving XP for trap activation
Blocked bhop cut on mp_deathrun_scoria
Blocked cut on mp_dr_watercity
Blocked cut on mp_dr_bananaphone_v2
Block ladder stall cut on mp_deathrun_ruin
Blocked no fall damage cut on mp_deathrun_ruin
Blocked cut on mp_deathrun_hop
Players no longer randomly die from trap activation on the practice round on mp_deathrun_ruin
Players in ghost run can now exit the spawn of mp_deathrun_ruin
Fixed several SQL injections in the backend (don't ask me why I'm not using prepared statements, even I don't know)
If you find any more bugs or issues, please report them here: https://raid-gaming.net/forum/79-bug-reports-feature-requests/