Leaderboard


Popular Content

Showing most liked content on 01/27/19 in Posts

  1. 2 likes
    Long story short, I accidentally pushed the scripts for the update to the live server and didn't have a backup of the old ones... Enjoy the early update, lol. Changelog New: Updated map rotation (now 227 maps large!) Updated end round/map songs based on community poll Added item shop where you can rent any VIP item for 1 day (24 hours) with credits earned for: Playing (granted at the end of each round) Kills Finishing the map New customization options for VIPs: Miku character model (thanks to @Rex109) Slash N' Burn knife Rainbow trail Sparkles trail (the old Raid VIP trail) Chicken pet Watermelon gun Added toggleable spectator list (see who is spectating a player) Added "Ghost Run" label when spectating a player in ghost run Added toggleable option to not spectate ghosts Menu overhaul Added "Add To Favorites" button Added "Rules" button Added detailed statistics tracking including different types of kills, traps activated, deaths and time played (only ingame, for now) Server announcement when someone finishes the map with placement order (still no order rule though ) Added DR-specific controls to the multiplayer controls menu Added DR-specific options to the game options and multiplayer options menus Changes: Spectator keyboard looks a bit nicer now Buffed snipers (should be a one-shot kill in the upper body all the time now) Updated some weapons (reduced image count, improved animations, sounds etc.) thanks to @Mist Map rotation will no longer reset upon a server restart Removed player timer on practice run First round will now be displayed as "Practice Round", subsequent rounds will be counted from 1-10 Nightvision will no longer show up on the HUD, but can still be enabled if you have it bound Added back WTF sound when a player presses B42 Going AFK as activator will no longer grant you XP for the automatic trap activation Random first place XP will no longer activate on practice round Removed "Free Run" popup from practice round Removed forced viewhands/playermodels on some maps (let me know if I missed any) Removed delay from teleporter at spawn on mp_dr_blue End rooms on mp_deathrun_easy will now always be active Randomised music selection on mp_dr_imaginary Anyone can now enter the "Brick" secret on mp_deathrun_cookie, even without renaming to "Brick" Nerfed mp_dr_lithium secrets Removed some abusive stuff from several maps Removed some XP fountains from several maps Fixes: Stats will no longer reset if the backend goes down (you'll temporarily be level 1 until it comes back up, at which point you'll get your rank back) Fixed desync between on-screen timer and actual time used for records Time record is no longer shown at end of game when no one has ever finished the map (no more 99999999) Activator is no longer able to damage ghosts XP bar is no longer shown when opening a menu Lots of script error fixes for several maps Lots of fixes for broken end triggers Fixed some maps that weren't giving XP for trap activation Blocked bhop cut on mp_deathrun_scoria Blocked cut on mp_dr_watercity Blocked cut on mp_dr_bananaphone_v2 Block ladder stall cut on mp_deathrun_ruin Blocked no fall damage cut on mp_deathrun_ruin Blocked cut on mp_deathrun_hop Players no longer randomly die from trap activation on the practice round on mp_deathrun_ruin Players in ghost run can now exit the spawn of mp_deathrun_ruin Fixed several SQL injections in the backend (don't ask me why I'm not using prepared statements, even I don't know) If you find any more bugs or issues, please report them here: https://raid-gaming.net/forum/79-bug-reports-feature-requests/
  2. 2 likes
  3. 1 like
    soz but you're only allowed a certain amount of weed per day for applying and that's anything NOT EXCEEDING 2 grams. and since you've had 3-4gs yesterday you are therefore dEnIED.
  4. 1 like
    Huh, that's weird, dunno why those would exist